Teljkon Posted December 8, 2011 (edited) dfdgdg Edited December 19, 2021 by Teljkon Share this post Link to post Share on other sites
Sheather Posted December 8, 2011 I think you've left out some vital information. Could you show the image, and perhaps explain exactly what you mean by this chambers thing? Share this post Link to post Share on other sites
Teljkon Posted December 8, 2011 (edited) sdfs Edited December 19, 2021 by Teljkon Share this post Link to post Share on other sites
Alice Posted December 8, 2011 (edited) I still don't understand what you are asking? If the side of the cube has a lenth of 2D, then if the spheres are allowed to overlap, you can fit an infinite number. If they are not allowed to overlap, the you can only fit two. I realise this is not what you are asking though... EDIT: OK so now I think you are asking: "If I have 6 spheres of equal radius, and the spheres are spaced evenly such that the surface of each sphere intersects the same point in space, how many separate volumes will I create as defined by the surfaces of the 6 original spheres?" Am I close? Edited December 8, 2011 by Alice Share this post Link to post Share on other sites
Alice Posted December 8, 2011 In which case I would guess 26. 4 spheres along x and y overlap to form 8 chambers. Bring in the 5th sphere along z, which will overlap with at least some of each of the 8 chambers previously formed to form 8 new chambers. Plus the "leftover" part of sphere 5 (i.e. that which is not close to the point, the biggest bit). That's 17. Bring in sphere 6 from the other end of z. That adds another 8, plus the bit leftover. That's 26. Share this post Link to post Share on other sites
Sheather Posted December 9, 2011 (edited) I don't think whos surfaces intersect a point. More like whos volumes contain said point. I'll do a sketch up and see what I can see. EDIT: This would be much easier if I had semitransparent spheres that I could push through each other and manipulate shade and light levels with ease. As a pen-and-paper problem it's hard for me to get my head around. I'm sure there is a mathematical solution but i don't know it. Edited December 9, 2011 by Sheather Share this post Link to post Share on other sites
qualia Posted December 9, 2011 do you mean this? The number of regions into which space can be divided by mutually intersecting spheres is giving 2, 4, 8, 16, 30, 52, 84, ... (Sloane's A046127) for , 2, .... http://mathworld.wolfram.com/SpaceDivisionbySpheres.html Share this post Link to post Share on other sites
Sheather Posted December 9, 2011 That function should really have a -1 at the end to determine the number of enclosed spaces, as that equation appears to be based off number of sections including surrounding space, so the pattern would be 1,3,7,15,29 etc. Share this post Link to post Share on other sites
qualia Posted December 9, 2011 That function should really have a -1 at the end to determine the number of enclosed spaces, as that equation appears to be based off number of sections including surrounding space, so the pattern would be 1,3,7,15,29 etc. yep. the sphere defines a closed set in R^3 so it intersects R^3 into 2 spaces. minus 1 to count out the surrounding space. Share this post Link to post Share on other sites
CβL Posted December 9, 2011 6 spheres that are centered around a point 1. :D But in all seriousness, I think qualia got it. 1 Share this post Link to post Share on other sites
Teljkon Posted December 9, 2011 (edited) ssdfsfs Edited December 19, 2021 by Teljkon Share this post Link to post Share on other sites
Xenodimensional Posted December 13, 2011 Does anyone know how many intersecting spheres would fit in a polytope then? :-P Share this post Link to post Share on other sites
Sheather Posted December 13, 2011 Is that a fractal? It looks like the compartments approach 0 size as their centre approaches the middle of the construct, but I can see no way to be sure. Share this post Link to post Share on other sites
qualia Posted December 13, 2011 (edited) nm. i see you were being facetious. Edited December 13, 2011 by qualia Share this post Link to post Share on other sites
Xenodimensional Posted December 14, 2011 Sorry I was indeed acting in a jocular fashion, people started talking about intersecting spheres in euclidean geometries and I'll polytope at ther drop of a hat. It's a polytope Sheather (possibly a Cayley graph), there is a limit to the self similarity/iterations so it isn't a fractal... but polychoron/polytopes are dope imo. 1 Share this post Link to post Share on other sites